Skyrim armor and weapon mods
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- #SKYRIM ARMOR AND WEAPON MODS HOW TO#
- #SKYRIM ARMOR AND WEAPON MODS MOD#
- #SKYRIM ARMOR AND WEAPON MODS MODS#
- #SKYRIM ARMOR AND WEAPON MODS DOWNLOAD#
Anyone know of any mods that add new armor or weapons to the world that spawn randomly? For example, in random chests in the world or worn randomly by certain enemies, etc. Hey everyone! The title basically says it all. You can even use the books to manage your crafting lists. Still you have to loot them all they're not added automatically to your crafting lists cluttering everything.
#SKYRIM ARMOR AND WEAPON MODS HOW TO#
BUT they're actually books that teach you how to craft the weapons, not the weapons themselves. It adds a lot of weapons and armor to leveled lists and smithing vendors and supports jaysus swords. This is probably not EXACTLY what you're looking for, but you might like it. If you want that slot to be random such as headgear, you would make a level list containing the headgear you want and put the level list in the outfit list rather than the individual parts.Įdited by jet4571, 03 March 2012 - 09:06 PM. bad things happen when you have multiple items for each slot. No circlet, helmet and a hat altogether in the same list. Don't put anything but armor, clothing, Jewelry, or shields in the list and only 1 per slot. everything you put in there will be what the NPC wears. But there is NO options for them aside from a list of items and the name of the list. Chance None is a good one to use for things like guantlets, jewelry, or helmets.įor default outfits it is under Items and subcategory Outfits. Level decides at what level that item will spawn based on the players level, so if you set it for 30 then the player must be level 30 or higher for that item to spawn. You have several things you can change like if its arrows or gold you can change the count 1 for only 1 will spawn or 100 if you want 100 to spawn. To add items to the list once its open you just click and drag from the list they are in like you would placing it into the world or you can right click and select new then scroll through a list. Just right click anywhere and select new if it is a new list or find the one you want to change and edit it. Inside there is all the leveled lists in the game. To make a leveled list it is under Items in the CK. They will not use anything else from that list unless you specify that they will. If its like a chest or a loot item in an NPC's inventory and you want 3 items to spawn from that list then you make the amount of that list in the inventory to 3. If you have 100 swords, 100 axes, and 100 maces in the list 1 item will spawn and it could be a sword, axe, or mace. So if you have 400 swords in the list only 1 of them will spawn out of 400. The leveled lists will only spawn 1 from the list itself. maybe it will be a helmet and a sword, or it could be gloves and an axe.Įdited by jet4571, 03 March 2012 - 07:15 PM. Now when you open the container you wont know what will be there. make the amount 1 if you only want 1 item per list or make it 5 if you want 5 out of the list. put those lists in the containers inventory. Level lists for containers are easy, you put all the armor parts into 1 list and all the weapons into another. when the NPC spawns it will have 1 randomly chosen sword from that list to use and none that are not in the list. In the level list would be all the swords you want the NPC to use randomly, You put the level list in the NPC's inventory and remove any swords that may be there. Lets say 6 swords you want a specific NPC to have randomly. Its like a container with a collection of items that only 1 out of all will be selected. Level lists are easy enough to understand. Weapons go directly into inventory and not the outfit list. There is 1 slot for each part the NPC would wear, gloves, helmets, curaiss, rings, shields etc etc. Inside it will be either level lists if you want the NPC to have a random clothing/armor items or specific parts if you want them wearing 1 outfit only.
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They are basically a container like a chest or an inventory that the NPC will wear. Let me explain how the default outfits work. Or merge all the esp files with TesVsnip and make sure the ID numbers are all unique before loading it into the CK.
#SKYRIM ARMOR AND WEAPON MODS MOD#
If you do a level list with all the armor mods you have you would need to make the mods all ESM's so the level list mod can find the items.
#SKYRIM ARMOR AND WEAPON MODS DOWNLOAD#
Also if you download a new armor or weapon you would be able to add it to the lists. This would be to your advantage because you could add the new armor to the default outfits level lists and not need to add more NPC's which would lower the chance that the new gear would spawn. Yeah its pretty much make your own collection of mod armor and weapons into level lists and default outfits.